Cartas: (145/249)
+ Spoiler Visual :







































































+ Spoiler Textual: (159)
(28)
Armored Ascension 

Enchantment - Aura

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Baneslayer Angel 


Creature - Angel

Flying, first strike, lifelink, protection from Demons and from Dragons
5/5
Cloud Crusader* 


Creature - Human Knight

First strike, flying
2/3
Elite Vanguard 
Creature - Human Soldier
2/1
Excommunicate 

Sorcery

Put target creature on top of its owner's library.
Holy Strenght 
Enchantment - Aura

Enchant creature
Enchanted creature gets +1/+2.
Infantry Veteran* 
Creature - Human Soldier

: Target attacking creature gets +1/+1 until end of turn
1/1
Mighty Leap 

Instant

Target creature gets +2/+2 and gains flying until end of turn.
Silvercoat Lion 

Creature - Cat
2/2
Wild Griffin 

Creature - Griffin

Flying
(This creature can't be blocked except by creatures with flying or reach.)
2/2
Ajani´s Mantra 

Enchantment

At the beginning of your upkeep, you may gain 1 life.
Ajani´s Pridemate 

Creature - Cat Soldier

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
2/2
Assault Griffin 

Creature - Griffin

Flying
3/2
Condemn 
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Goldenglow Moth 
Creature - Insect

Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
0/1
Pacifism 

Enchantment - Aura

Enchant creature
Enchanted creature can't attack or block.
Safe Passage 

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.
Serra Angel 


Creature - Angel

Flying, vigilance
4/4
Solemn Offering 

Sorcery

Destroy target artifact or enchantment. You gain 4 life.
Sun Titan 


Creature - Giant

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
6/6
Tireless Missionaries 

Creature - Human Cleric

When Tireless Missionaries enters the battlefield, you gain 3 life.
2/3
War Priest of Thune 

Creature - Human Cleric

When Warpriest of Thune enters the battlefield, you may destroy target enchantment.
2/2
Knight Exemplar 


Creature - Human Knight

First Strike
Other Knight creatures you control get +1/+1 and are indestructible.
2/2
Roc Egg 

Creature - Bird

Defender
When Roc Egg is put into a graveyard from the battlefield, put a 3/3 white Bird creature token with flying onto the battlefield.
0/3
Squadron Hawk 

Creature - Bird

Flying
When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
1/1
Angelic Arbitrer 


Creature - Angel

Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with creatures this turn can't cast spells.
5/6
Ajani Goldmane 


Planeswalker - Ajani

+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
4
Stormfront Pegasus 

Creature - Pegasus

Flying
2/1
(26)
Aether Master* 


Creature - Human Wizard

When Æther Master* enters the battlefield, return target creature to its owner's hand.
2/2
Augury Owl 

Creature - Owl

Flying
When Augury Owl enters the battlefield, Scry 3.
1/1
Azure Drake* 

Creature - Drake

Flying
2/4
Cloud Elemental 

Creature - Elemental

Flying
(This creature can't be blocked except by creatures with flying or reach.)
Cloud Elemental can block only creatures with flying.
2/3
Sleep 


Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Unsummon 
Instant

Return target creature to its owner's hand.
Air Servant 

Creature - Elemental

Flying


: Tap target creature with flying.
4/3
Diminish 
Instant

Target creature becomes 1/1 until end of turn.
Foresee 

Sorcery

Scry 4, then draw two cards.
Harbor Serpent 


Creature - Serpent

Islandwalk
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
5/5
Jace´s Erasure 

Enchantment

Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Jace´s Ingenuity 


Instant

Draw three cards.
Mind Control 


Enchantment - Aura

Enchant creature
You control enchanted creature.
Negate 

Instant

Counter target noncreature spell.
Preordain 
Sorcery

Scry 2, then draw a card.
Tome Scour 
Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.
Wall of Frost 


Creature - Wall

Defender
(This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0/7
Water Servant 


Creature - Elemental

: Water Servant gets +1/-1 until end of turn.

: Water Servant gets -1/+1 until end of turn.
3/4
Scroll Thief 

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.
1/3
Mana Leak 

Instant

Counter target spell unless its controller pays

.
Conundrum Sphinx 


Creature - Sphinx

Flying
Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts that card into his or her hand. If it's not, that player puts it on the bottom of his or her library.
4/4
Frost Titan 


Creature - Giant

Whenever Frost Titan becomes the target of a spell or ability and opponent controls, counter that spell or ability unless its controller pays

.
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. That permanent doesn't untap during its controller's next untap step.
6/6
Time Reversal 


Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.
Leyline of Anticipation 


Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast nonland cards as though they had flash.
Merfolk Spy 
Creature - Merfolk Rogue

Islandwalk
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
Phantom Beast 

Creature - Illusion Beast

When Phantom Beast becomes the target of a spell or ability, sacrifice it.
4/5
(22)
Barony Vampire 

Creature - Vampire
3/2
Blood Tithe 

Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.
Captivating Vampire 


Creature - Vampire

Other Vampire Creatures you control get +1/+1.
Tap 5 untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
(This effect doesn't end at end of turn)
2/2
Child of Night 

Creature - Vampire

Lifelink
2/1
Stabbing Pain 
Instant

Target creature gets -1/-1 until end of turn. Tap that creature.
Reassembling Skeleton 

Creature - Skeleton Warrior


: Return Reassembling Skeleton from your Graveyard to the battlefield tapped.
1/1
Rise from the Grave 

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Unholy Strenght 
Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+1.
Corrupt 

Sorcery

Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
Diabolic Tutor 


Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.
Doom Blade 

Instant

Destroy target nonblack creature.
Gravedigger 

Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
Liliana's Caress 

Enchantment

Whenever an opponent discards a card, that player loses 2 life.
Liliana's Specter 


Creature - Specter

Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.
2/1
Mind Rot 

Sorcery

Target player discards two cards.
Nether Horror 

Creature - Horror
4/2
Nightwing Shade 

Creature - Shade

Flying


: Nightwing Shade gets +1/+1 until end of turn.
2/2
Necrotic Plague 


Enchantment - Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
Grave Titan 


Creature - Giant

Deathtouch
Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
6/6
Phylactery Lich 


Creature - Zombie

As Phylactery Lich enters the battlefield, put a Phylactery counter on an artifact you control.
Phylactery Lich is indestructible.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
5/5
Demon of Death's Gate 



Creature - Demon

You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.
Flying, trample
9/9
Relentless Rats 


Creature - Rat

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
2/2
(24)
Act of Treason 

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Chandra´s Outrage 


Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Fireball 

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs

more to cast for each target beyond the first.
Fling* 

Instant

As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
Lava Axe 

Sorcery

Lava Axe deals 5 damage to target player.
Lightning Bolt 
Instant

Lightning Bolt deals 3 damage to target creature or player.
Prodigal Pyromancer 

Creature - Human Wizard

: Prodigal Pyromancer deals 1 damage to target creature or player.
1/1
Ancient Hellkite 



Creature - Dragon

Flying

: Ancient Helkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
6/6
Arc Runner 

Creature - Elemental Ox

Haste
At the beginning of the end step, sacrifice Arc Runner.
5/1
Chandra's Spitfire 

Creature - Elemental

Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
1/3
Ember Hauler 

Creature - Goblin

, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.
2/2
Fiery Hellhound 


Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.
2/2
Fire Servant 


Creature - Elemental

If a Red instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
4/3
Goblin Balloon Brigade 
Creature - Goblin Warrior

: Goblin Balloon Brigade gains flying until end of turn.
1/1
Goblin Piker 

Creature - Goblin Warrior
2/1
Shiv's Embrace 


Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.
Volcanic Strenght 

Enchantment - Aura

Enchant Creature
Enchanted creature gets +2/+2 and has mountainwalk.
Vulshok Berserker 

Creature - Human Berserker

Haste
3/2
Bloodcrazed Goblin 
Creature - Goblin Berserker

Bloodcrazed Goblin can't attack unless an opponent was dealt noncombat damage this turn.
2/2
Combust 

Instant

Combust can't be countered by a spell or ability.
Combust deals 5 damage to target blue or white creature. This damage can't be prevented.
Fiery Hellhound 


Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.
2/2
Hoarding Dragon 


Creature - Dragon

Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
When Hoarding Dragon is put into a graveyard from the battlefield, you may put the exiled card into its owner's hand.
4/4
Inferno Titan 


Creature - Giant

: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two or three target creatures and/or players.
6/6
Pyretic Ritual 

Instant

Add



to your mana pool.
(27)
Awakener Druid 

Creature - Human Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land.
1/1
Birds of Paradise 
Creature - Bird

Flying

: Add one mana of any color to your mana pool.
0/1
Fog 
Instant

Prevent all combat damage that would be dealt this turn.
Giant Spider 

Creature - Spider

Reach
(This creature can block creatures with flying.)
2/4
Naturalize 

Instant

Destroy target artifact or enchantment.
Plummet 

Instant

Destroy target creature with flying.
Sylvan Ranger 

Creature - Elf Scout

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
1/1
Cultivate 

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library.
Garruk's Companion 

Creature - Beast

Trample
3/2
Garruk's Packleader 

Creature - Beast

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
4/4
Giant Growth 
Instant

Target creature gets +3/+3 until end of turn.
Greater Basilisk 


Creature - Basilisk

Deathtouch
3/5
Llanowar Elves 
Creature - Elf Druid

: Add

to your mana pool.
1/1
Prized Unicorn 

Creature - Unicorn

All creatures able to block Prized Unicorn do so.
2/2
Sacred Wolf 

Creature - Wolf

Sacred Wolf can't be the target of spells or abilities your opponents control.
3/1
Wall of Vines 
Creature - Plant Wall

Defender, reach
0/3
Yavimaya Wurm 


Creature - Wurm

Trample
6/4
Back to Nature 

Instant

Destroy all enchantments.
Obstinate Baloth 


Creature - Beast

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
4/4
Overwhelming Stampede 


Sorcery

Creatures you control get +X/+X and gain trample until end of turn, where X is the highest power among creatures you control.
Primal Cocoon 
Enchantment - Aura

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Elvish Archdruid 


Creature - Elf Druid

Other Elf creatures you control get +1/+1.

: Add

to your mana pool for each Elf you control.
Gaea's Revenge 


Creature - Elemental

Gaea's Revenge can't be countered.
Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
8/5
Mitotic Slime 

Creature - Ooze

When Mitotic Slime is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield."
4/4
Primeval Titan 


Creature - Giant

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
6/6
Garruk Wildspeaker 


Planeswalker - Garruk

+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3
Fauna Shaman 

Creature - Elf Shaman

,

, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
2/2
(7)
Sorcerer´s Strongbox 
Artifact

,

: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Crystal Ball 
Artifact

,

: Scry 2.
Gargoyle Sentinel 
Artifact Creature - Gargoyle

Defender

: Gargoyle Sentinel loses defender and gains flying until end of turn.
3/3
Juggernaut 
Artifact Crature - Juggernaut

Juggernaut attacks each turn if able.
Juggernaut can't be blocked by Walls.
5/3
Steel Overseer 
Artifact Creature - Construct

: Put a +1/+1 counter on each artifact creature you control.
1/1
Temple Bell 
Artifact

T: Each player draws a card.
Stone Golem 
Artifact creature - Golem
4/4
(20 Básicas + 5)
Dragonskull Summit
Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

: Add

or

to your mana pool.
Drowned Catacomb
Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add

or

to your mana pool.
Glacial Fortress
Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

: Add

or

to your mana pool.
Rootbound Crag
Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add

or

to your mana pool.
Sunpetal Grove
Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add

or

to your mana pool.
-NTK-