Cartas: (145/249)
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+ Spoiler Textual: (159)
(28)
Armored Ascension
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Baneslayer Angel
Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
5/5
Cloud Crusader*
Creature - Human Knight
First strike, flying
2/3
Elite Vanguard
Creature - Human Soldier
2/1
Excommunicate
Sorcery
Put target creature on top of its owner's library.
Holy Strenght
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
Infantry Veteran*
Creature - Human Soldier
: Target attacking creature gets +1/+1 until end of turn
1/1
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
Silvercoat Lion
Creature - Cat
2/2
Wild Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
Ajani´s Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
Ajani´s Pridemate
Creature - Cat Soldier
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
2/2
Assault Griffin
Creature - Griffin
Flying
3/2
Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Goldenglow Moth
Creature - Insect
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
0/1
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
Serra Angel
Creature - Angel
Flying, vigilance
4/4
Solemn Offering
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
Sun Titan
Creature - Giant
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
6/6
Tireless Missionaries
Creature - Human Cleric
When Tireless Missionaries enters the battlefield, you gain 3 life.
2/3
War Priest of Thune
Creature - Human Cleric
When Warpriest of Thune enters the battlefield, you may destroy target enchantment.
2/2
Knight Exemplar
Creature - Human Knight
First Strike
Other Knight creatures you control get +1/+1 and are indestructible.
2/2
Roc Egg
Creature - Bird
Defender
When Roc Egg is put into a graveyard from the battlefield, put a 3/3 white Bird creature token with flying onto the battlefield.
0/3
Squadron Hawk
Creature - Bird
Flying
When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
1/1
Angelic Arbitrer
Creature - Angel
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with creatures this turn can't cast spells.
5/6
Ajani Goldmane
Planeswalker - Ajani
+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
4
Stormfront Pegasus
Creature - Pegasus
Flying
2/1
(26)
Aether Master*
Creature - Human Wizard
When Æther Master* enters the battlefield, return target creature to its owner's hand.
2/2
Augury Owl
Creature - Owl
Flying
When Augury Owl enters the battlefield, Scry 3.
1/1
Azure Drake*
Creature - Drake
Flying
2/4
Cloud Elemental
Creature - Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Elemental can block only creatures with flying.
2/3
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Unsummon
Instant
Return target creature to its owner's hand.
Air Servant
Creature - Elemental
Flying
: Tap target creature with flying.
4/3
Diminish
Instant
Target creature becomes 1/1 until end of turn.
Foresee
Sorcery
Scry 4, then draw two cards.
Harbor Serpent
Creature - Serpent
Islandwalk
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
5/5
Jace´s Erasure
Enchantment
Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Jace´s Ingenuity
Instant
Draw three cards.
Mind Control
Enchantment - Aura
Enchant creature
You control enchanted creature.
Negate
Instant
Counter target noncreature spell.
Preordain
Sorcery
Scry 2, then draw a card.
Tome Scour
Sorcery
Target player puts the top five cards of his or her library into his or her graveyard.
Wall of Frost
Creature - Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0/7
Water Servant
Creature - Elemental
: Water Servant gets +1/-1 until end of turn.
: Water Servant gets -1/+1 until end of turn.
3/4
Scroll Thief
Creature - Merfolk Rogue
Whenever Scroll Thief deals combat damage to a player, draw a card.
1/3
Mana Leak
Instant
Counter target spell unless its controller pays .
Conundrum Sphinx
Creature - Sphinx
Flying
Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts that card into his or her hand. If it's not, that player puts it on the bottom of his or her library.
4/4
Frost Titan
Creature - Giant
Whenever Frost Titan becomes the target of a spell or ability and opponent controls, counter that spell or ability unless its controller pays .
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. That permanent doesn't untap during its controller's next untap step.
6/6
Time Reversal
Sorcery
Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.
Leyline of Anticipation
Enchantment
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast nonland cards as though they had flash.
Merfolk Spy
Creature - Merfolk Rogue
Islandwalk
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
Phantom Beast
Creature - Illusion Beast
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
4/5
(22)
Barony Vampire
Creature - Vampire
3/2
Blood Tithe
Sorcery
Each opponent loses 3 life. You gain life equal to the life lost this way.
Captivating Vampire
Creature - Vampire
Other Vampire Creatures you control get +1/+1.
Tap 5 untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. (This effect doesn't end at end of turn)
2/2
Child of Night
Creature - Vampire
Lifelink
2/1
Stabbing Pain
Instant
Target creature gets -1/-1 until end of turn. Tap that creature.
Reassembling Skeleton
Creature - Skeleton Warrior
: Return Reassembling Skeleton from your Graveyard to the battlefield tapped.
1/1
Rise from the Grave
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Unholy Strenght
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
Corrupt
Sorcery
Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
Diabolic Tutor
Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
Doom Blade
Instant
Destroy target nonblack creature.
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
Liliana's Caress
Enchantment
Whenever an opponent discards a card, that player loses 2 life.
Liliana's Specter
Creature - Specter
Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.
2/1
Mind Rot
Sorcery
Target player discards two cards.
Nether Horror
Creature - Horror
4/2
Nightwing Shade
Creature - Shade
Flying
: Nightwing Shade gets +1/+1 until end of turn.
2/2
Necrotic Plague
Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
Grave Titan
Creature - Giant
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
6/6
Phylactery Lich
Creature - Zombie
As Phylactery Lich enters the battlefield, put a Phylactery counter on an artifact you control.
Phylactery Lich is indestructible.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
5/5
Demon of Death's Gate
Creature - Demon
You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.
Flying, trample
9/9
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
2/2
(24)
Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Chandra´s Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Fireball
Sorcery
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs more to cast for each target beyond the first.
Fling*
Instant
As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
Lava Axe
Sorcery
Lava Axe deals 5 damage to target player.
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to target creature or player.
Prodigal Pyromancer
Creature - Human Wizard
: Prodigal Pyromancer deals 1 damage to target creature or player.
1/1
Ancient Hellkite
Creature - Dragon
Flying
: Ancient Helkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
6/6
Arc Runner
Creature - Elemental Ox
Haste
At the beginning of the end step, sacrifice Arc Runner.
5/1
Chandra's Spitfire
Creature - Elemental
Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
1/3
Ember Hauler
Creature - Goblin
, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.
2/2
Fiery Hellhound
Creature - Elemental Hound
: Fiery Hellhound gets +1/+0 until end of turn.
2/2
Fire Servant
Creature - Elemental
If a Red instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
4/3
Goblin Balloon Brigade
Creature - Goblin Warrior
: Goblin Balloon Brigade gains flying until end of turn.
1/1
Goblin Piker
Creature - Goblin Warrior
2/1
Shiv's Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
: Enchanted creature gets +1/+0 until end of turn.
Volcanic Strenght
Enchantment - Aura
Enchant Creature
Enchanted creature gets +2/+2 and has mountainwalk.
Vulshok Berserker
Creature - Human Berserker
Haste
3/2
Bloodcrazed Goblin
Creature - Goblin Berserker
Bloodcrazed Goblin can't attack unless an opponent was dealt noncombat damage this turn.
2/2
Combust
Instant
Combust can't be countered by a spell or ability.
Combust deals 5 damage to target blue or white creature. This damage can't be prevented.
Fiery Hellhound
Creature - Elemental Hound
: Fiery Hellhound gets +1/+0 until end of turn.
2/2
Hoarding Dragon
Creature - Dragon
Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
When Hoarding Dragon is put into a graveyard from the battlefield, you may put the exiled card into its owner's hand.
4/4
Inferno Titan
Creature - Giant
: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two or three target creatures and/or players.
6/6
Pyretic Ritual
Instant
Add to your mana pool.
(27)
Awakener Druid
Creature - Human Druid
When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land.
1/1
Birds of Paradise
Creature - Bird
Flying
: Add one mana of any color to your mana pool.
0/1
Fog
Instant
Prevent all combat damage that would be dealt this turn.
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2/4
Naturalize
Instant
Destroy target artifact or enchantment.
Plummet
Instant
Destroy target creature with flying.
Sylvan Ranger
Creature - Elf Scout
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
1/1
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library.
Garruk's Companion
Creature - Beast
Trample
3/2
Garruk's Packleader
Creature - Beast
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
4/4
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Greater Basilisk
Creature - Basilisk
Deathtouch
3/5
Llanowar Elves
Creature - Elf Druid
: Add to your mana pool.
1/1
Prized Unicorn
Creature - Unicorn
All creatures able to block Prized Unicorn do so.
2/2
Sacred Wolf
Creature - Wolf
Sacred Wolf can't be the target of spells or abilities your opponents control.
3/1
Wall of Vines
Creature - Plant Wall
Defender, reach
0/3
Yavimaya Wurm
Creature - Wurm
Trample
6/4
Back to Nature
Instant
Destroy all enchantments.
Obstinate Baloth
Creature - Beast
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
4/4
Overwhelming Stampede
Sorcery
Creatures you control get +X/+X and gain trample until end of turn, where X is the highest power among creatures you control.
Primal Cocoon
Enchantment - Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Elvish Archdruid
Creature - Elf Druid
Other Elf creatures you control get +1/+1.
: Add to your mana pool for each Elf you control.
Gaea's Revenge
Creature - Elemental
Gaea's Revenge can't be countered.
Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
8/5
Mitotic Slime
Creature - Ooze
When Mitotic Slime is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield."
4/4
Primeval Titan
Creature - Giant
Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
6/6
Garruk Wildspeaker
Planeswalker - Garruk
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3
Fauna Shaman
Creature - Elf Shaman
, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
2/2
(7)
Sorcerer´s Strongbox
Artifact
, : Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Crystal Ball
Artifact
, : Scry 2.
Gargoyle Sentinel
Artifact Creature - Gargoyle
Defender
: Gargoyle Sentinel loses defender and gains flying until end of turn.
3/3
Juggernaut
Artifact Crature - Juggernaut
Juggernaut attacks each turn if able.
Juggernaut can't be blocked by Walls.
5/3
Steel Overseer
Artifact Creature - Construct
: Put a +1/+1 counter on each artifact creature you control.
1/1
Temple Bell
Artifact
T: Each player draws a card.
Stone Golem
Artifact creature - Golem
4/4
(20 Básicas + 5)
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or to your mana pool.
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool.
Rootbound Crag
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or to your mana pool.
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or to your mana pool.
-NTK-
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