+ Spoiler Visual:
- BLANCO:
- AZUL:
- NEGRO :
- ROJO :
- VERDE :
+ + + + - TIERRAS : + + + +
- ARTEFACTOS :
- MULTICOLOR :
+ Spoiler Textual:
- BLANCO:
Kitesail Apprentice
Creature - Kor Soldier
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
1/1
Angel of Admonition
Creature - Angel
Flying
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
6/6
Kor Firewalker
Creature - Kor Soldier
Protection from Red
Whenever a player casts a Red spell, you may gain 1 life.
2/2
Join The Ranks
Instant
Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Talus Paladin
Creature - Human Knight Ally
Whenever Ravine Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Ravine Paladin.
2/3
Ruin´s Ghost
Creature - Spirit
, : Exile target land you control, then return it to the battlefield under its owner's control.
1/1
Hada Freeblade
Creature - Human Soldier Ally
Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
0/1
Terra Eternal
Enchantment
All lands are indestructible.
Archon of Redemption
Creature - Archon
Flying
Whenver Archon Of Redemption or another creature with flying enters the battlefield under your control,
you may gain life equal to that creature's power.
3/4
Iona´s Judgment
Sorcery
Exile target creature or enchantment.
Stoneforge Mystic
Creature - Kor Artificer
When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library.
, : Put an equipment card from your hand onto the battlefield.
1/2
Guardian Zendikon
Enchantment - Aura
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.
Lightkeeper of Emeria
Creature - Angel
Multikicker
Flying
When Lightkeeper of Emeria enters the battlefield you gain 2 life for each time it was kicked.
2/4
Marsh Threader
Creature - Kor Scout
Swampwalk
2/1
Loam Lion
Creature - Cat
Loam Lion gets +1/+2 as long as you control a Forest.
1/1
Marshal´s Anthem
Enchantment
Multikicker
Creatures you control get +1+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is equal to the number of times Marshal's Anthem was kicked.
Refraction Trap
Instant - Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.
Rest for the Weary
Instant
You gain 4 life.
Landfall - If you had a land enter the battlefield under your control this turn, you gain 8 life instead.
Apex Hawks
Creature - Bird
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2
Battle Hurda
Creature - Giant
First Strike
3/3
Fledgling Griffin
Creature - Griffin
Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
2/2
Perimeter Captain
Creature - Human Soldier
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
0/4
Veteran´s Reflexes
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
- AZUL:
Jace, the Mind Sculptor
Planeswalker - Jace
[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
[0]: Draw three cards, then put two cards from your hand on top of your library in any order.
[-1]: Return target creature to its owner's hand.
[-12]: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Loyalty: 3
Halimar Excavator
Creature - Human Wizard Ally
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.
1/3
Mysteries of the Deep
Instant
Draw two cards.
Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.
Wind Zendikon
Enchantment - Aura
Enchant land
Enchanted Land is a 2/2 Blue Elemental Creature with flying. It's still a land.
When enchanted land is put into a graveyard, return that card to it's owner's hand.
Tideforce Elemental
Creature - Elemental
, : You may tap or untap another target creature.
Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
2/1
Calcite Snapper
Creature - Turtle
Shroud
Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1/4
Dispel
Instant
Counter target instant spell.
Surrakar Banisher
Creature - Surrakar
When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand.
3/3
Spell Contortion
Instant
Multikicker
Counter target spell unless its controller pays .
Draw a card for each time Spell Contortion was kicked.
Twitch
Instant
Tap or untap target artifact, creature, or land.
Draw a card.
Quest for Ula´s Temple
Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it´s a creature card, you may reveal it and put a quest counter on Quest for Ula´s Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula´s Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Jwari Shapeshifter
Creature - Shapeshifter Ally
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
0/0
Selective Memory
Sorcery
Search your library for any number of nonland cards and exile them.
Then shuffle your library.
Treasure Hunt
Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Goliath Sphinx
Creature - Sphinx
Flying
8/7
Sejiri Merfolk
Creature - Merfolk Soldier
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
2/1
Thada Adel, Acquisitor
Legendary Creature - Merfolk Rogue
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
2/2
Vapor Snare
Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Aether Tradewinds
Instant
Return target permanent you control and target permanent you don't control to their owner's hand.
Enclave Elite
Creature - Merfolk Soldier
Multikicker
Islandwalk
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2
Horizon Drake
Creature - Drake
Flying, protection from lands
3/1
Permafrost Trap
Instant - Trap
If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay rather than pay Permafrost Trap's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Voyager Drake
Creature - Drake
Multikicker
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
3/3
- NEGRO :
Smother
Instant
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
Ruthless Cullblade
Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
2/1
Kalastria Highborn
Creature - Vampire Shaman
Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield you may pay . If you do target player loses 2 life and you gain 2 life.
2/2
Quest for the Nihil Stone
Enchantment
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the Beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two quest counters on it, you may have that player lose 5 life.
Pulse Tracker
Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.
1/1
Abyssal Persecutor
Creature - Demon
Flying, trample
You can't win the game and your opponents can't lose the game.
6/6
Anowon, the Ruin Sage
Legendary Creature - Vampire Shaman
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
4/3
Urge to Feed
Instant
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Death´s Shadow
Creature
Death's Shadow gets -X/-X where X is your life total.
13/13
Agadeem Occultist
Creature - Human Shaman Ally
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
0/2
Bloodhusk Ritualist
Creature - Vampire Shaman
Multikicker
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
2/2
Book Eaters
Creature - Rat
: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall - Whenever a land enters the battlefield under your control, you may untap Book Eaters.
1/1
Butcher of Malakir
Creature - Vampire Warrior
Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
5/4
Caustic Arthropod
Creature - Insect
Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
4/3
Corrupted Zendikon
Enchantment - Aura
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Quag Vampires
Creature - Vampire Rogue
Multikicker
Swampwalk
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1/1
Shoreline Salvager
Creature - Surrakar
When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card.
3/3
Mire´s Toll
Sorcery
Target player reveals a number of cards from his or her hand equal to the number of swamps you control.
You choose one of them. That player discards that card.
Bojuka Brigand
Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1/1
Brink of Disaster
Enchantment - Aura
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
Dead Reckoning
Sorcery
You may put target creature card from your graveyard on top of your library.
If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Jagwasp Swarm
Creature - Insect
Flying
3/2
Nemesis Trap
Instant - Trap
If a white creature is attacking you, you may pay rather than pay Nemesis Trap's mana cost.
Exile target creature, then put a token that is a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
Tomb Hex
Instant
Target creature gets -2/-2 until end of turn.
Landfall - If a land entered the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
- ROJO :
Cometstorm
Instant
Multikicker (You may pay an additional as you play this spell as many times as you choose.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm then deals X damage to each of them.
Skitter of Lizards
Creature - Lizard
Multikicker (You may pay an additional any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1/1
Chain Reaction
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Dragonmaster Outcast
Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
1/1
Ricochet Trap
Instant - Trap
If an opponent casted a blue spell this turn, you may pay rather than pay Ricochet Trap’s mana cost.
Change the target of target spell with a single target.
Cunning Sparkmage
Creature - Human Shaman
Haste
: Cunning Sparkmage deals 1 damage to target creature or player.
0/1
Stone Idol Trap
Instant - Trap
Stone Idol Trap costs less to cast for each attacking creature.
Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
Crusher Zendikon
Enchantment - Aura
Enchant land
Enchanted land is a 4/2 red Beast with trample. It's still a land.
When enchanted land is put into a graveyard, return that card to it's owners hand.
Bazaar Trader
Creature - Goblin
: Target player gains control of target artifact, creature or land that you control.
1/1
Mordant Dragon
Creature - Dragon
Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, yoy may have it deal thar much damage to target creature that player controls.
Cosi´s Ravager Servant
Creature - Elemental
Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager Servant deal 1 damage to target player.
2/2
Grotag, Goblin Trembler
Creature - Lizard
Whenever Grotag Goblin Trembler attacks, target creature can't block this turn.
3/3
Kazuul, Tyrant of the Cliffs
Legendary Creature - Ogre Warrior
Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays .
5/4
Roilling Terrain
Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Searing Blaze
Instant
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Slavering Nulls
Creature - Goblin Zombie
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
2/1
Akoum Battlesinger
Creature - Human Berserker Ally
Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
1/1
Bull Rush
Instant
Target creature gets +2/+0 until end of turn.
Claws of Valakut
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Deathforge Shaman
Creature - Ogre Shaman
Multikicker
When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
4/3
Goblin Roughrider
Creature - Goblin Knight
3/2
Quest of the Goblin Lord
Enchantment
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more counters on it, creatures you control get +2/+0.
Rumbling Aftershocks
Enchantment
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
Tuktuk Scrapper
Creature - Goblin Artificer Ally
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage equal to the number of Allies you control to that artifact's controller.
2/2
- VERDE :
Leatherback Baloth
Creature - Beast
4/5
Joraga Warcaller
Creature - Elf Warrior
Multikicker
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Vastwood Zendikon
Enchantment - Aura
Enchant land
Enchanted land is a 6/4 green Elemental creature. Its still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Bestial Menace
Sorcery
Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
Canopy Cover
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponent controls.
Harabaz Druid
Creature - Human Druid Ally
: Add X mana of any one color to your mana pool where X is the number of Allies you control.
0/1
Omnath, Locus of Mana
Legendary Creature - Elemental
Green mana doesn't empty from your mana pool as phases and steps end.
Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
1/1
Explore
Sorcery
You may play an additional land this turn.
Draw a card.
Avenger of Zendikar
Creature - Elemental
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
5/5
Strength of the Tajuru
Instant
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
Terastodon
Creature - Elephant
When Terastodon enters the battlefield, destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, it's controller puts a 3/3 green Elephant creature token onto the battlefield.
9/9
Arbor Elf
Creature - Elf Druid
: Untap target Forest.
1/1
Groundswell
Instant
Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Quest for Restoration
Enchantment
Whenever a creature under your control taps, you may put a quest counter on Quest for Restoration.
As long as Quest for Restoration has four or more quest counters on it, untap all creatures you control at the beginning of each other player's untap step.
Summit Apes
Creature - Ape
As long as you control a Mountain Summit Apes can't be blocked except by two or more creatures.
5/2
Wolfbriar Elemental
Creature - Elemental
Multikicker
When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
4/4
Gnarlid Pack
Creature - Beast
Multikicker
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2
Graypelt Hunter
Creature - Human Warrior Ally
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
2/2
Feral Contest
Sorcery
Put a +1/+1 counter on target creature you control. Another target creature must block it this turn if able
Grappler Spider
Creature - Spider
Reach
2/1
Nature´s Claim
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Slingbow Trap
Instant - Trap
If a black creature with flying is attacking, you may pay rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying.
Snapping Creeper
Creature - Plant
Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
2/3
Vastwood Animist
Creature - Elf Shaman Ally
: Target land becomes a X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
1/1
+ + + + - TIERRAS : + + + +
Celestial Colonnade
Land
Celestial Colonnade enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Quicksand *
Land -
: Add to your mana pool.
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Lavaclaw Region
Land
Lavaclaw Region enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Lavaclaw Region becomes a 2/2 red and black Elemental creature with ": This creature gets +X/+0 until end of turn. It's still a land.
Dread Statuary
Land
: Add to your mana pool
: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Raging Ravine
Land
Raging Ravine enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Eye of Ugin
Legendary Land
Colorless Eldrazi spells cost less to cast.
, : Search your library for a colorless creature card, reveal it and put it in your hand. Then shuffle your library.
Halimar Depths
Land
Halimar Depths enters the battlefield tapped.
: Add to your mana pool.
When Halimar Depths enters the battlefield, look at top three cards of your library and put them back in any order.
Khalni Garden
Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
: Add to your mana pool.
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
: Add to your mana pool.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
Creeping Tar Pits
Land
Creeping Tar Pits enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Creeping Tar Pits becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
Tectonic Edge
Land
: Add to your mana pool.
, : Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
Smoldering Spires
Land
Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block until end of turn.
: Add to your mana pool.
Sejiri Steppe
Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn.
: Add to your mana pool.
Stirring Brush
Land
Stirring Brush enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Stirring Brush becomes a 3/4 green and white Elemental creature with reach. It's still a land.
- ARTEFACTOS :
Lodestone Golem
Artifact Creature - Golem
Nonartifact spells cost more to cast.
5/3
Everflowing Chalice
Artifact
Multikicker
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
: Add to your mana pool for each charge counter on Everflowing Chalice.
Amulet of Vigor
Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
Pilgrim´s Eye
Artifact Creature - Thopter
Flying
When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
1/1
Seer´s Sundial
Artifact
Landfall - Whenever a land enters the battlefield under your control you may pay 2. If you do, draw a card.
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip
Kitesail
Artifact - Equipment
Equipped creature gets +1/+0 and flying.
Equip
Razor Boomerang
Artifact - Equipment
Equipped creature has ", Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand".
Equip
Walking Atlas
Creature - Construct
: You may put a land card from your hand onto the battlefield.
1/1
Hammer of Ruin
Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target equipment that player controls.
Equip
Hedron Rover
Artifact Creature - Construct
Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
2/2
- MULTICOLOR :
Novablast Wurm
Creature - Wurm
Whenever Novablast Wurm attacks, destroy all other creatures.
7/7
Wrexial, The Risen Deep
Legendary Creature - Kraken
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
5/8
-NTK-
vaya finisher más goloso les ha salido a las U/W de control... ¿no les valía con la esfinge? xD
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